How do I manage speech synthesis directly with the synthesizer?

Last reviewed: 2/19/2021

HOW Article ID: H052004

The information in this article applies to:

  • SpeechKit 9

Summary

Optimize speech synthesis apps by managing the synthesizer directly in applications.

More Information

A speech synthesizer converts text to speech and produces audio bytes for playback or persistence. In addition, events are generated to indicate processing states.

The Microsoft Speech API (SAPI5) runtime is part of Windows that provides application control of the playback and processing of the audio bytes and events of a synthesizer. It optionally provides audio streaming playback and time-sequenced event posting. Microsoft includes synthesizers in many Windows SKUs.

Synthesizers from other speech technology vendors typically render the audio bytes and events but rely on applications and/or SAPI5 to handle playback and event processing. Some support the Microsoft runtime and all provide their own proprietary speech API with SDK and runtimes.

SpeechKit provides common speech synthesis management for multiple application scenarios across the various speech technology APIs by managing speech synthesis directly with the synthesizer.

SpeechKit includes libraries for the following Speech APIs for speech synthesis:

Speech APIPlatforms
Apple AVFoundationARM
Cepstral Swiftx64, x86
CereProc CereVoicex64, x86
Google android.speech.ttsARM
Microsoft SAPI 5x64, x86
Microsoft Speech Platformx64, x86
Microsoft .NET System.Speechx64, x86
Microsoft .NET Microsoft.Speechx64, x86
Microsoft WindowsMedia (UWP)ARM, x86, x64
Microsoft WindowsMedia (WinRT)x86, x64
Nuance Vocalizerx64, x86

Libraries for the most popular synthesizer speech APIs are included in Chant Developer Workbench. For additional libraries that support different APIs, runtimes, versions, and vendors contact Chant Support.

SpeechKit supports speech synthesis with playback or persistence with a single request.


// Synthesize speech for playback
_Synthesizer.speak("Hello world.");
        

// Synthesize speech for playback
_Synthesizer.Speak("Hello world.");
        

// Synthesize speech for playback
_Synthesizer->Speak(L"Hello world.");
    

// Synthesize speech for playback
_Synthesizer->Speak("Hello world.");

// Synthesize speech for playback
_Synthesizer.Speak('Hello world.');
    

// Synthesize speech for playback
_Synthesizer.speak("Hello world.");
    

' Synthesize speech for playback
_Synthesizer.Speak("Hello world.")

To know the progress or state of speech synthesis, the application processes event callbacks.


public class MainActivity extends AppCompatActivity implements com.speechkit.JChantSpeechKitEvents 
{
        ...
        // Set the callback object
        _Synthesizer.setChantSpeechKitEvents(this);
        // Register for callbacks
        _Synthesizer.registerCallback(ChantSpeechKitCallback.CCTTSInitComplete);
        ...
    @Override
    public void initComplete(Object o, TTSEventArgs ttsEventArgs)
    {
        if (_Synthesizer.getChantEngines() != null)
        {
            for (JChantEngine engine : _Synthesizer.getChantEngines())
            {
                // Add name to list
                _Engines.add(engine.getName());
            }
        }
        ...
    }
}
        

// Register Event Handler
_Synthesizer.WordPosition += Synthesizer_WordPosition;

private void Synthesizer_WordPosition(object sender, WordPositionEventArgs e)
{
    if (e != null)
    {
        int startPosition = e.Position;
        int wordLength = e.Length;
        ...
    }
}

// Register Event Handler
_Synthesizer->SetWordPosition(WordPosition);

void CALLBACK WordPosition(void* Sender, CWordPositionEventArgs* Args)
{
    if (Args != NULL) 
    {
        int startPosition = Args->GetPosition();
        int wordLength = Args->GetLength();
        ...
    }
}
    

// Register Event Handler
_Synthesizer->SetWordPosition(WordPosition);

void CALLBACK WordPosition(void* Sender, CWordPositionEventArgs* Args)
{
    if (Args != NULL) 
    {
        int startPosition = Args->GetPosition();
        int wordLength = Args->GetLength();
        ...
    }
}

// Register event handler
_Synthesizer.WordPosition := WordPosition;

procedure TForm1.WordPosition(Sender: TObject; Args: TWordPositionEventArgs);
var
  startPosition: Integer;
  wordLength: Integer;
begin
    If (Args <> nil) then
    begin
      startPosition := args.Position;
      wordLength := args.Length;
      ...
    end;
end;
    

public class Frame1 extends JFrame implements com.speechkit.JChantSpeechKitEvents

// Set the callback
_Synthesizer.setChantSpeechKitEvents(this);
// Register Callbacks for visual cues.
_Synthesizer.registerCallback(ChantSpeechKitCallback.CCTTSWordPosition);

public void wordPosition(Object sender, WordPositionEventArgs args)
{
    if (args != null)
    {
        int startPosition = args.getPosition();
        int wordLength = args.getLength();
        ...
    }
}
    

Dim WithEvents _Synthesizer As NSAPI5Synthesizer = Nothing

Private Sub Synthesizer_WordPosition(ByVal sender As System.Object, ByVal e As WordPositionEventArgs) Handles _Synthesizer.WordPosition
    Dim startPosition As Integer
    Dim wordLength As Integer
    If (e IsNot Nothing) Then
        startPosition = e.Position
        wordLength = e.Length
        ...
    End If
End Sub

To control basic properties of how the synthesis occurs, some synthesizers support property settings.


// No properties
        

// Set the speaking volume
_Synthesizer.SetProperty("Volume","50");

// Synthesize speech for playback
_Synthesizer->SetProperty(L"Volume","50");
    

// Synthesize speech for playback
_Synthesizer->SetProperty("Volume","50");

// Synthesize speech for playback
_Synthesizer.SetProperty('Volume','50');
    

// Synthesize speech for playback
_Synthesizer.setProperty("Volume.","50");
    

' Synthesize speech for playback
_Synthesizer.SetProperty("Volume","50")